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Uncle Dan is still tracking down the hacker known as Storm. While Carter waits, he's looking for a way to get out of actually reading his homework. Since Isabelle has cleaned up the virtual reality code, Carter heads into "The Legend of Sleepy Hollow." What he doesn't know is that Storm has left a few traps. Isabelle can't get the virtual reality program to shut down to get Carter out of the suit. She has to try the most dangerous thing of all - a reboot of the system. If she can't get it back online, Carter only has a few minutes of air left. Calico Chapter Books is an imprint of Magic Wagon, a division of ABDO Group. Grades 3-6.
Interest Level | Grade 3 - Grade 6 |
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Reading Level | Grade 4 |
Dewey | FIC |
Lexile | 770L |
ATOS Reading Level | 4.8 |
Accelerated Reader® Points | 2.0 |
Guided Reading Level | Q |
Copyright | 2013 |
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Number of Pages | 112 |
Dimensions | 5.75 x 8 |
Graphics | 1-color illustrations |
Publisher | Magic Wagon |
Imprint | Calico |
ISBN | 9781616419202 |
Format | Reinforced Hardcover |